Symbol: BStreamingGameSound
headers/os/game/FileGameSound.h
22
class BFileGameSound : public BStreamingGameSound {
headers/os/game/PushGameSound.h
14
class BPushGameSound : public BStreamingGameSound {
headers/os/game/PushGameSound.h
47
BStreamingGameSound* me),
headers/os/game/StreamingGameSound.h
18
class BStreamingGameSound : public BGameSound
headers/os/game/StreamingGameSound.h
21
BStreamingGameSound(size_t bufferFrameCount,
headers/os/game/StreamingGameSound.h
26
virtual ~BStreamingGameSound();
headers/os/game/StreamingGameSound.h
31
BStreamingGameSound* me);
headers/os/game/StreamingGameSound.h
43
BStreamingGameSound(BGameSoundDevice* device);
headers/os/game/StreamingGameSound.h
53
BStreamingGameSound();
headers/os/game/StreamingGameSound.h
54
BStreamingGameSound(const BStreamingGameSound& other);
headers/os/game/StreamingGameSound.h
55
BStreamingGameSound&
headers/os/game/StreamingGameSound.h
56
operator=(const BStreamingGameSound& other);
src/kits/game/FileGameSound.cpp
104
BStreamingGameSound(device),
src/kits/game/FileGameSound.cpp
149
return BStreamingGameSound::StartPlaying();
src/kits/game/FileGameSound.cpp
156
status_t error = BStreamingGameSound::StopPlaying();
src/kits/game/FileGameSound.cpp
60
BStreamingGameSound(device),
src/kits/game/FileGameSound.cpp
78
BStreamingGameSound(device),
src/kits/game/GameSoundBuffer.cpp
565
BStreamingGameSound* object = (BStreamingGameSound*)fStreamHook;
src/kits/game/PushGameSound.cpp
131
return BStreamingGameSound::Perform(selector, data);
src/kits/game/PushGameSound.cpp
145
size_t inByteCount, BStreamingGameSound * me), void * cookie)
src/kits/game/PushGameSound.cpp
180
BStreamingGameSound::FillBuffer(inBuffer, inByteCount);
src/kits/game/PushGameSound.cpp
23
BStreamingGameSound(inBufferFrameCount, format, inBufferCount, device),
src/kits/game/PushGameSound.cpp
40
: BStreamingGameSound(device),
src/kits/game/StreamingGameSound.cpp
107
BStreamingGameSound::SetParameters(size_t inBufferFrameCount,
src/kits/game/StreamingGameSound.cpp
120
BStreamingGameSound::Lock()
src/kits/game/StreamingGameSound.cpp
127
BStreamingGameSound::Unlock()
src/kits/game/StreamingGameSound.cpp
142
BStreamingGameSound::_Reserved_BStreamingGameSound_0(int32 arg, ...)
src/kits/game/StreamingGameSound.cpp
149
BStreamingGameSound::_Reserved_BStreamingGameSound_1(int32 arg, ...)
src/kits/game/StreamingGameSound.cpp
156
BStreamingGameSound::_Reserved_BStreamingGameSound_2(int32 arg, ...)
src/kits/game/StreamingGameSound.cpp
163
BStreamingGameSound::_Reserved_BStreamingGameSound_3(int32 arg, ...)
src/kits/game/StreamingGameSound.cpp
170
BStreamingGameSound::_Reserved_BStreamingGameSound_4(int32 arg, ...)
src/kits/game/StreamingGameSound.cpp
177
BStreamingGameSound::_Reserved_BStreamingGameSound_5(int32 arg, ...)
src/kits/game/StreamingGameSound.cpp
184
BStreamingGameSound::_Reserved_BStreamingGameSound_6(int32 arg, ...)
src/kits/game/StreamingGameSound.cpp
191
BStreamingGameSound::_Reserved_BStreamingGameSound_7(int32 arg, ...)
src/kits/game/StreamingGameSound.cpp
198
BStreamingGameSound::_Reserved_BStreamingGameSound_8(int32 arg, ...)
src/kits/game/StreamingGameSound.cpp
205
BStreamingGameSound::_Reserved_BStreamingGameSound_9(int32 arg, ...)
src/kits/game/StreamingGameSound.cpp
212
BStreamingGameSound::_Reserved_BStreamingGameSound_10(int32 arg, ...)
src/kits/game/StreamingGameSound.cpp
219
BStreamingGameSound::_Reserved_BStreamingGameSound_11(int32 arg, ...)
src/kits/game/StreamingGameSound.cpp
226
BStreamingGameSound::_Reserved_BStreamingGameSound_12(int32 arg, ...)
src/kits/game/StreamingGameSound.cpp
233
BStreamingGameSound::_Reserved_BStreamingGameSound_13(int32 arg, ...)
src/kits/game/StreamingGameSound.cpp
240
BStreamingGameSound::_Reserved_BStreamingGameSound_14(int32 arg, ...)
src/kits/game/StreamingGameSound.cpp
247
BStreamingGameSound::_Reserved_BStreamingGameSound_15(int32 arg, ...)
src/kits/game/StreamingGameSound.cpp
254
BStreamingGameSound::_Reserved_BStreamingGameSound_16(int32 arg, ...)
src/kits/game/StreamingGameSound.cpp
261
BStreamingGameSound::_Reserved_BStreamingGameSound_17(int32 arg, ...)
src/kits/game/StreamingGameSound.cpp
268
BStreamingGameSound::_Reserved_BStreamingGameSound_18(int32 arg, ...)
src/kits/game/StreamingGameSound.cpp
275
BStreamingGameSound::_Reserved_BStreamingGameSound_19(int32 arg, ...)
src/kits/game/StreamingGameSound.cpp
282
BStreamingGameSound::_Reserved_BStreamingGameSound_20(int32 arg, ...)
src/kits/game/StreamingGameSound.cpp
289
BStreamingGameSound::_Reserved_BStreamingGameSound_21(int32 arg, ...)
src/kits/game/StreamingGameSound.cpp
296
BStreamingGameSound::_Reserved_BStreamingGameSound_22(int32 arg, ...)
src/kits/game/StreamingGameSound.cpp
303
BStreamingGameSound::_Reserved_BStreamingGameSound_23(int32 arg, ...)
src/kits/game/StreamingGameSound.cpp
34
BStreamingGameSound::BStreamingGameSound(size_t inBufferFrameCount,
src/kits/game/StreamingGameSound.cpp
50
BStreamingGameSound::BStreamingGameSound(BGameSoundDevice *device)
src/kits/game/StreamingGameSound.cpp
59
BStreamingGameSound::~BStreamingGameSound()
src/kits/game/StreamingGameSound.cpp
65
BStreamingGameSound::Clone() const
src/kits/game/StreamingGameSound.cpp
72
BStreamingGameSound::SetStreamHook(void (*hook)(void* inCookie, void* inBuffer,
src/kits/game/StreamingGameSound.cpp
73
size_t inByteCount, BStreamingGameSound * me), void * cookie)
src/kits/game/StreamingGameSound.cpp
83
BStreamingGameSound::FillBuffer(void *inBuffer,
src/kits/game/StreamingGameSound.cpp
92
BStreamingGameSound::Perform(int32 selector, void *data)
src/kits/game/StreamingGameSound.cpp
99
BStreamingGameSound::SetAttributes(gs_attribute * inAttributes,