m_scale
arc() : m_scale(1.0), m_initialized(false) {}
double approximation_scale() const { return m_scale; }
double m_scale;
m_num_steps(0), m_step(0), m_scale(1.0) { }
m_num_steps(0), m_step(0), m_scale(1.0)
m_num_steps(0), m_step(0), m_scale(1.0)
double m_scale;
m_num_steps(0), m_step(0), m_scale(1.0) { }
m_num_steps(0), m_step(0), m_scale(1.0)
double m_scale;
m_x(0.0), m_y(0.0), m_rx(1.0), m_ry(1.0), m_scale(1.0),
m_x(x), m_y(y), m_rx(rx), m_ry(ry), m_scale(1.0),
double m_scale;
m_scale = scale;
double da = acos(ra / (ra + 0.125 / m_scale)) * 2;
m_scale(1.0),
m_scale = scale;
unsigned cmd = v.vertex(x, y, m_dx, m_dy, m_scale);
double m_scale;
m_scale(src.height() / height)
double src_y = (y + 0.5) * m_scale - 0.5;
double m_scale;
m_scale = s;
m_da = acos(ra / (ra + 0.125 / m_scale)) * 2;
m_scale = s;
return m_scale;
sqrt(dx3 * dx3 + dy3 * dy3)) * 0.25 * m_scale;
m_scale = s;
return m_scale;
m_num_steps = uround(len * 0.25 * m_scale);