m_nextWindowPosition
frame.OffsetTo(m_nextWindowPosition);
m_nextWindowPosition += M_DEFAULT_OFFSET;
frame.OffsetTo(m_nextWindowPosition);
m_nextWindowPosition += M_DEFAULT_OFFSET;
frame.OffsetTo(m_nextWindowPosition);
m_nextWindowPosition += M_DEFAULT_OFFSET;
frame.OffsetTo(m_nextWindowPosition);
m_nextWindowPosition += M_DEFAULT_OFFSET;
frame.OffsetTo(m_nextWindowPosition);
m_nextWindowPosition += M_DEFAULT_OFFSET;
BPoint m_nextWindowPosition;