BSoundFile
class BSoundFile {
BSoundFile();
BSoundFile(const entry_ref* ref,
virtual ~BSoundFile();
BSoundFile::SampleSize() const
BSoundFile::ByteOrder() const
BSoundFile::SampleFormat() const
BSoundFile::FrameSize() const
BSoundFile::CountFrames() const
BSoundFile::IsCompressed() const
BSoundFile::CompressionType() const
BSoundFile::CompressionName() const
BSoundFile::SetFileFormat(int32 format)
BSoundFile::SetSamplingRate(int32 fps)
BSoundFile::SetChannelCount(int32 spf)
BSoundFile::BSoundFile()
BSoundFile::SetSampleSize(int32 bps)
BSoundFile::SetByteOrder(int32 bord)
BSoundFile::SetSampleFormat(int32 fmt)
BSoundFile::SetCompressionType(int32 type)
BSoundFile::SetCompressionName(char *name)
BSoundFile::SetIsCompressed(bool tf)
BSoundFile::SetDataLocation(off_t offset)
BSoundFile::SetFrameCount(off_t count)
BSoundFile::BSoundFile(const entry_ref *ref,
BSoundFile::ReadFrames(char *buf,
BSoundFile::WriteFrames(char *buf,
BSoundFile::SeekToFrame(off_t n)
BSoundFile::FrameIndex() const
BSoundFile::FramesRemaining() const
void BSoundFile::_ReservedSoundFile1() {}
void BSoundFile::_ReservedSoundFile2() {}
void BSoundFile::_ReservedSoundFile3() {}
BSoundFile::_init_raw_stats()
BSoundFile::~BSoundFile()
BSoundFile::_ref_to_file(const entry_ref *ref)
BSoundFile::InitCheck() const
BSoundFile::SetTo(const entry_ref *ref,
BSoundFile::FileFormat() const
BSoundFile::SamplingRate() const
BSoundFile::CountChannels() const