BRemoveEngine
class BRemoveEngine : public BEntryOperationEngineBase {
BRemoveEngine();
~BRemoveEngine();
class BRemoveEngine::BController {
using ::BPrivate::BRemoveEngine;
status_t status = BRemoveEngine().RemoveEntry(BRemoveEngine::Entry(
BRemoveEngine::_NotifyErrorVarArgs(status_t error, const char* format,
BRemoveEngine::_HandleEntryError(const char* path, status_t error,
BRemoveEngine::BController::BController()
BRemoveEngine::BController::~BController()
BRemoveEngine::BController::EntryStarted(const char* path)
BRemoveEngine::BController::EntryFinished(const char* path, status_t error)
BRemoveEngine::BController::ErrorOccurred(const char* message, status_t error)
BRemoveEngine::BRemoveEngine()
BRemoveEngine::~BRemoveEngine()
BRemoveEngine::BController*
BRemoveEngine::Controller() const
BRemoveEngine::SetController(BController* controller)
BRemoveEngine::RemoveEntry(const Entry& entry)
BRemoveEngine::_RemoveEntry(const char* path)
error = BRemoveEngine().RemoveEntry(FSUtils::Entry(targetEntry));
status_t error = BRemoveEngine().RemoveEntry(