BPLUSTREE_STRING_TYPE
case BPLUSTREE_STRING_TYPE:
bool needsTermination = fTree->fHeader.DataType() == BPLUSTREE_STRING_TYPE;
return BPLUSTREE_STRING_TYPE;
return BPLUSTREE_STRING_TYPE;
if (fHeader.DataType() != BPLUSTREE_STRING_TYPE)
if (fHeader.DataType() != BPLUSTREE_STRING_TYPE)
if (header->data_type == BPLUSTREE_STRING_TYPE)
case BPLUSTREE_STRING_TYPE:
if (fHeader->data_type == BPLUSTREE_STRING_TYPE) // terminate string type
case BPLUSTREE_STRING_TYPE:
if (fHeader->data_type != BPLUSTREE_STRING_TYPE)
fTree = new BPlusTree(BPLUSTREE_STRING_TYPE, BPLUSTREE_NODE_SIZE,
if (header->data_type == BPLUSTREE_STRING_TYPE)