input_device_ref
status_t RegisterDevices(input_device_ref** devices);
status_t UnregisterDevices(input_device_ref** devices);
input_device_ref *devices[2];
input_device_ref device_ref;
input_device_ref* devices[2];
input_device_ref* devices[2];
input_device_ref* DeviceRef() { return &fDeviceRef; }
input_device_ref fDeviceRef;
input_device_ref fDeviceRef;
input_device_ref* DeviceRef() { return &fDeviceRef; }
input_device_ref* devices[2];
input_device_ref* devices[2];
input_device_ref* devices[2];
input_device_ref device_ref;
input_device_ref* devices[2];
input_device_ref* devices[2];
input_device_ref* DeviceRef() { return &fDeviceRef; }
input_device_ref fDeviceRef;
static input_device_ref *devices[3];
input_device_ref **devicesEnd = devices;
inline input_device_ref*
input_device_ref
static input_device_ref keyboard = {(char*)"VirtualKeyboard", B_KEYBOARD_DEVICE, (void*)this};
static input_device_ref* devices[2] = {&keyboard, NULL};
input_device_ref device = { (char*)kDeviceName, B_POINTING_DEVICE, (void*)this };
input_device_ref* deviceList[2] = { &device, NULL };
input_device_ref **devices)
input_device_ref *device = NULL;
input_device_ref** devices)
input_device_ref *device = NULL;
RegisterDevices(input_device_ref** devices)
const input_device_ref& device)
input_device_ref** devices = NULL);
input_device_ref** devices);
const input_device_ref& device);
input_device_ref fDevice;
BInputServerDevice::RegisterDevices(input_device_ref** devices)
BInputServerDevice::UnregisterDevices(input_device_ref** devices)
input_device_ref *device[2];
input_device_ref mover = {"ViewInputDevice", B_POINTING_DEVICE, NULL};