BMessageQueue
friend class BMessageQueue;
class BMessageQueue;
BMessageQueue* MessageQueue() const;
friend class BMessageQueue;
class BMessageQueue {
BMessageQueue();
virtual ~BMessageQueue();
BMessageQueue(const BMessageQueue &);
BMessageQueue& operator=(const BMessageQueue &);
BMessageQueue* Queue() { return &fQueue; }
BMessageQueue fQueue;
BMessageQueue &Queue();
BMessageQueue fQueue;
BMessageQueue*
BMessageQueue::CountMessages() const
BMessageQueue::IsEmpty() const
BMessageQueue::FindMessage(int32 index) const
BMessageQueue::FindMessage(uint32 what, int32 index) const
BMessageQueue::Lock()
BMessageQueue::Unlock()
BMessageQueue::IsLocked() const
BMessageQueue::NextMessage()
BMessageQueue::BMessageQueue()
BMessageQueue::IsNextMessage(const BMessage* message) const
BMessageQueue::IsLocked()
void BMessageQueue::_ReservedMessageQueue1() {}
void BMessageQueue::_ReservedMessageQueue2() {}
void BMessageQueue::_ReservedMessageQueue3() {}
BMessageQueue::~BMessageQueue()
BMessageQueue::AddMessage(BMessage* message)
BMessageQueue::RemoveMessage(BMessage* message)
BMessageQueue* queue = Window()->MessageQueue();
BMessageQueue* queue = window->MessageQueue();
if (((const BMessageQueue*)MessageQueue())->IsLocked())
BMessageQueue* queue = MessageQueue();
AutoLocker<BMessageQueue> queueLocker(fPrivateData->fReceivedMessages);
BMessageQueue fReceivedMessages;
AutoLocker<BMessageQueue> queueLocker(
AutoLocker<BMessageQueue> queueLocker(fReceivedMessages);
BMessageQueue fEvents;
BMessageQueue fEventsWanted;
BMessageQueue* requests = NULL;
requests = new(nothrow) BMessageQueue();
TRoster::_ReplyToIARRequests(BMessageQueue* requests, const RosterAppInfo* info)
BMessageQueue* requests = it->second;
BMessageQueue* requests = it->second;
typedef map<int32, BMessageQueue*> IARRequestMap;
void _ReplyToIARRequests(BMessageQueue* requests,
BMessageQueue *tmpMessageQueue = theMessageQueue;
testSuite->addTest(AddMessageTest1<BMessageQueue>::suite());
testSuite->addTest(AddMessageTest2<BMessageQueue>::suite());
testSuite->addTest(ConcurrencyTest1<BMessageQueue>::suite());
testSuite->addTest(ConcurrencyTest2<BMessageQueue>::suite());
testSuite->addTest(FindMessageTest1<BMessageQueue>::suite());
testSuite->addTest(AddMessageTest1<OpenBeOS::BMessageQueue>::suite());
testSuite->addTest(AddMessageTest2<OpenBeOS::BMessageQueue>::suite());
testSuite->addTest(ConcurrencyTest1<OpenBeOS::BMessageQueue>::suite());
testSuite->addTest(ConcurrencyTest2<OpenBeOS::BMessageQueue>::suite());
testSuite->addTest(FindMessageTest1<OpenBeOS::BMessageQueue>::suite());
theMessageQueue(new BMessageQueue())
BMessageQueue *theMessageQueue;
SafetyLock(BMessageQueue *aMessageQueue) {theMessageQueue = aMessageQueue;}
BMessageQueue *theMessageQueue;
BMessageQueue &queue = fApplication->Handler().Queue();
BMessageQueue &queue = fApplication->Handler().Queue();
BMessageQueue &
BMessageQueue &Queue();
BMessageQueue fQueue;
BMessageQueue &queue = handler.Queue();
BMessageQueue &