BMediaRosterEx
friend class BPrivate::media::BMediaRosterEx;
class BMediaRosterEx;
class BMediaRosterEx;
friend class BPrivate::media::BMediaRosterEx;
class BMediaRosterEx;
friend class BPrivate::media::BMediaRosterEx;
class BMediaRosterEx;
friend class BPrivate::media::BMediaRosterEx;
class BMediaRosterEx;
friend class BPrivate::media::BMediaRosterEx;
inline BMediaRosterEx* MediaRosterEx(BMediaRoster* mediaroster)
return static_cast<BMediaRosterEx*>(mediaroster);
class BMediaRosterEx : public BMediaRoster
BMediaRosterEx(status_t* out_error);
virtual ~BMediaRosterEx();
BMediaRosterEx* roster = MediaRosterEx(BMediaRoster::CurrentRoster());
BMediaRosterEx::BMediaRosterEx(status_t* _error)
BMediaRosterEx::Quit()
BMediaRosterEx::BuildConnections()
BMediaRosterEx::RegisterNode(BMediaNode* node, media_addon_id addOnID,
BMediaRosterEx::~BMediaRosterEx()
sDefaultInstance = new (std::nothrow) BMediaRosterEx(&err);
BMediaRosterEx::RegisterLocalNode(BMediaNode* node)
BMediaRosterEx::UnregisterLocalNode(BMediaNode* node)
BMediaRosterEx::InstantiateDormantNode(media_addon_id addonID, int32 flavorID,
BMediaRosterEx::EnableLaunchNotification(bool enable, bool autoExit)
BMediaRosterEx::SaveNodeConfiguration(BMediaNode* node)
BMediaRosterEx::GetDormantFlavorInfo(media_addon_id addonID, int32 flavorID,
BMediaRosterEx::LoadNodeConfiguration(media_addon_id addonID, int32 flavorID,
BMediaRosterEx::IncrementAddonFlavorInstancesCount(media_addon_id addonID,
BMediaRosterEx::DecrementAddonFlavorInstancesCount(media_addon_id addonID,
BMediaRosterEx::ReleaseNodeAll(const media_node& node)
BMediaRosterEx::SetNodeCreator(media_node_id node, team_id creator)
BMediaRosterEx::GetNode(node_type type, media_node* out_node,
BMediaRosterEx::SetNode(node_type type, const media_node* node,
BMediaRosterEx::GetAllOutputs(const media_node& node, List<media_output>* list)
BMediaRosterEx::GetAllOutputs(BBufferProducer* node, List<media_output>* list)
BMediaRosterEx::GetAllInputs(const media_node& node, List<media_input>* list)
BMediaRosterEx::GetAllInputs(BBufferConsumer* node, List<media_input>* list)
BMediaRosterEx::PublishOutputs(const media_node& node, List<media_output>* list)
BMediaRosterEx::PublishInputs(const media_node& node, List<media_input>* list)
BMediaRosterEx::MakeTimeSourceObject(media_node_id timeSourceID)