BMediaRenderer
class BDACRenderer : public BMediaRenderer {
BMediaRenderer::BMediaRenderer(const char *name,
BMediaRenderer::~BMediaRenderer()
BMediaRenderer::Name()
BMediaRenderer::Latency()
BMediaRenderer::Transport()
BMediaRenderer::SetTransport(BTransport *)
BMediaRenderer::Start()
BMediaRenderer::Duration()
BMediaRenderer::TimeBase()
BMediaRenderer::Open()
BMediaRenderer::Close()
BMediaRenderer::WakeUp()
BMediaRenderer::TransportChanged(mk_time time,
BMediaRenderer::StreamChanged()
BMediaRenderer::OpenReceived()
BMediaRenderer::CloseReceived()
BMediaRenderer::WakeUpReceived()
BMediaRenderer::TransportChangedReceived(mk_time time,
BMediaRenderer::StreamChangedReceived()
BMediaRenderer::_LoopThread(void *arg)
BMediaRenderer::LoopThread()
BTransport::AddRenderer(BMediaRenderer *)
BTransport::RemoveRenderer(BMediaRenderer *)
BMediaRenderer *)
BMediaRenderer *renderer,
BMediaRenderer *
BMediaChannel::SetRenderer(BMediaRenderer *)
virtual void AddRenderer(BMediaRenderer*);
virtual bool RemoveRenderer(BMediaRenderer*);
virtual void RequestWakeUp(mk_time, BMediaRenderer*);
BMediaRenderer* renderer = NULL,
virtual BMediaRenderer* Renderer();
virtual void SetRenderer(BMediaRenderer*);
BMediaRenderer* fRenderer;
class BMediaRenderer;
class BMediaRenderer {
BMediaRenderer(const char* name = NULL, int32 priority = B_NORMAL_PRIORITY);
virtual ~BMediaRenderer();