BMediaInput
BMediaInput* InputAt(int32 index) const;
BMediaInput* FindInput(
void _AddInput(BMediaInput* input);
BMediaInput* _FindInput(
status_t _ConnectOutput(BMediaInput* input,
friend class BMediaInput;
class BMediaInput;
virtual status_t RegisterInput(BMediaInput* input);
virtual status_t Bind(BMediaInput* input,
virtual status_t Unbind(BMediaInput* input,
friend class BMediaInput;
friend class BMediaInput;
class BMediaInput : public virtual BMediaConnection {
BMediaInput(const char* name = NULL);
virtual ~BMediaInput();
class BSimpleMediaInput : public BSimpleMediaConnection, public BMediaInput {
BMediaInput* input = sConsumer->BeginInput();
BMediaInput* input = sConsumer->BeginInput();
BMediaInput* filterInput = sFilter->BeginInput();
BMediaInput* input = sFilter->BeginInput();
BMediaClient::RegisterInput(BMediaInput* input)
BMediaClient::Bind(BMediaInput* input, BMediaOutput* output)
BMediaClient::Unbind(BMediaInput* input, BMediaOutput* output)
BMediaInput* input = dynamic_cast<BMediaInput*>(ourConnection);
BMediaInput*
BMediaInput*
BMediaClient::_AddInput(BMediaInput* input)
BMediaInput*
InputReleaser(BMediaInput* input)
BMediaClient::_ConnectOutput(BMediaInput* input,
BMediaInput* Obj() const
return dynamic_cast<BMediaInput*>(ConnReleaser::Obj());
InputReleaser obj(dynamic_cast<BMediaInput*>(conn));
BMediaInput* conn = fOwner->_FindInput(dest);
BMediaInput* conn = fOwner->InputAt(*cookie);
BMediaInput* conn = fOwner->_FindInput(dest);
BMediaInput* conn = fOwner->_FindInput(dest);
BMediaInput* conn = fOwner->_FindInput(dest);
BMediaInput* conn = fOwner->_FindInput(dest);
BMediaInput::BMediaInput(const char* name)
BMediaInput::~BMediaInput()
BMediaInput::HandleBuffer(BBuffer* buffer)
BMediaInput::Connected(const media_format& format)
BMediaInput::Disconnected()
void BMediaInput::_ReservedMediaInput0() {}
void BMediaInput::_ReservedMediaInput1() {}
void BMediaInput::_ReservedMediaInput2() {}
void BMediaInput::_ReservedMediaInput3() {}
void BMediaInput::_ReservedMediaInput4() {}
void BMediaInput::_ReservedMediaInput5() {}
void BMediaInput::_ReservedMediaInput6() {}
void BMediaInput::_ReservedMediaInput7() {}
void BMediaInput::_ReservedMediaInput8() {}
void BMediaInput::_ReservedMediaInput9() {}
void BMediaInput::_ReservedMediaInput10() {}
BMediaInput::Connected(format);
BMediaInput::Disconnected();