BMediaConnection
status_t _DisconnectConnection(BMediaConnection* conn);
status_t _ReleaseConnection(BMediaConnection* conn);
friend class BMediaConnection;
class BMediaConnection;
virtual status_t Connect(BMediaConnection* ourConnection,
BMediaConnection* theirConnection);
virtual status_t Connect(BMediaConnection* ourConnection,
virtual status_t Connect(BMediaConnection* ourConnection,
friend class BMediaConnection;
friend class BMediaConnection;
class BMediaInput : public virtual BMediaConnection {
class BMediaOutput : public virtual BMediaConnection {
class BMediaConnection {
BMediaConnection* Binding() const;
BMediaConnection(
virtual ~BMediaConnection();
BMediaConnection* fBind;
BMediaConnection* connection,
BMediaConnection* connection,
class BSimpleMediaConnection : public virtual BMediaConnection {
BMediaClient::Connect(BMediaConnection* ourConnection,
BMediaConnection* theirConnection)
BMediaClient::Connect(BMediaConnection* ourConnection,
BMediaClient::Connect(BMediaConnection* connection,
ConnReleaser(BMediaConnection* conn)
BMediaConnection* Obj() const
BMediaConnection* fConn;
BMediaClient::_DisconnectConnection(BMediaConnection* conn)
BMediaClient::_ReleaseConnection(BMediaConnection* conn)
BMediaClientNode::SendBuffer(BBuffer* buffer, BMediaConnection* conn)
= dynamic_cast<BMediaOutput*>((BMediaConnection*)event->pointer);
class BMediaConnection;
status_t SendBuffer(BBuffer* buffer, BMediaConnection* conn);
BMediaConnection::Connected(const media_format& format)
BMediaConnection::Disconnected()
BMediaConnection::_ConnectionRegistered(BMediaClient* owner,
BMediaConnection::BMediaConnection(media_connection_kinds kinds,
BMediaConnection::_Source() const
BMediaConnection::_Destination() const
void BMediaConnection::_ReservedMediaConnection0() {}
void BMediaConnection::_ReservedMediaConnection1() {}
void BMediaConnection::_ReservedMediaConnection2() {}
void BMediaConnection::_ReservedMediaConnection3() {}
void BMediaConnection::_ReservedMediaConnection4() {}
void BMediaConnection::_ReservedMediaConnection5() {}
void BMediaConnection::_ReservedMediaConnection6() {}
void BMediaConnection::_ReservedMediaConnection7() {}
void BMediaConnection::_ReservedMediaConnection8() {}
void BMediaConnection::_ReservedMediaConnection9() {}
void BMediaConnection::_ReservedMediaConnection10() {}
BMediaConnection(B_MEDIA_INPUT, name)
BMediaConnection::Connected(format);
BMediaConnection::Disconnected();
BMediaConnection(B_MEDIA_OUTPUT, name),
BMediaConnection::Connected(format);
BMediaConnection::Disconnected();
BMediaConnection::~BMediaConnection()
BMediaConnection::Connection() const
BMediaConnection::Client() const
BMediaConnection::Name() const
BMediaConnection::HasBinding() const
BMediaConnection*
BMediaConnection::Binding() const
BMediaConnection::IsConnected() const
BMediaConnection::Disconnect()
BMediaConnection::Release()
BMediaConnection(kinds),
BMediaConnection(B_MEDIA_INPUT),
BMediaConnection(B_MEDIA_OUTPUT),