BLayoutContext
BLayoutContext* context) = 0;
BLayoutContext* context);
void UpdateConstraints(BLayoutContext* context);
BLayoutContext* context);
BLayoutContext* fContext;
class BLayoutContext;
BLayoutContext* LayoutContext() const;
class BLayoutContext;
virtual void LayoutContextLeft(BLayoutContext* context) = 0;
class BLayoutContext {
BLayoutContext();
~BLayoutContext();
class BLayoutContext;
class BLayoutContext;
BLayoutContext* LayoutContext() const;
void _Layout(bool force, BLayoutContext* context);
BLayoutContext context;
BLayout::_LayoutWithinContext(bool force, BLayoutContext* context)
BLayoutContext* oldContext = fContext;
BLayoutContext*
BLayoutContext::BLayoutContext()
BLayoutContext::~BLayoutContext()
BLayoutContext::AddListener(BLayoutContextListener* listener)
BLayoutContext::RemoveListener(BLayoutContextListener* listener)
BLayoutContext* context)
BLayoutContext* context = fLayout->LayoutContext();
BLayoutContext* context,
BLayoutContext* context);
BLayoutContext* fHeightForWidthLayoutContext;
BLayoutContext* context)
BLayoutContext* context);
virtual void LayoutContextLeft(BLayoutContext* context);
BLayoutContext* context, float width)
BTwoDimensionalLayout::LocalLayouter::LayoutContextLeft(BLayoutContext* context)
BLayoutContext* context);
BLayoutContext* fHorizontalLayoutContext;
BLayoutContext* context, float width);
virtual void LayoutContextLeft(BLayoutContext* context);
LocalLayouter* localLayouter, BLayoutContext* context)
LocalLayouter* localLayouter, BLayoutContext* context)
BLayoutContext* context);
BLayoutContext* context);
LocalLayouter* localLayouter, BLayoutContext* context, bool realLayout,
BLayoutContext* fLayoutContext;
LocalLayouter* localLayouter, BLayoutContext* context)
::_SetHeightForWidthLayoutContext(BLayoutContext* context)
BLayoutContext* fLayoutContext;
BLayoutContext*
BLayoutContext context;
BView::_Layout(bool force, BLayoutContext* context)
BLayoutContext* oldContext = fLayoutData->fLayoutContext;
BLayoutContext* context = LayoutContext();
BLayoutContext* context = LayoutContext();
BALMLayout::UpdateConstraints(BLayoutContext* context)
ResultType result, BLayoutContext* context)
SharedSolver::ValidateLayout(BLayoutContext* context)
SharedSolver::LayoutContextLeft(BLayoutContext* context)
SharedSolver::_SetContext(BLayoutContext* context)
BLayoutContext* fLayoutContext;
ResultType ValidateLayout(BLayoutContext* context);
virtual void LayoutContextLeft(BLayoutContext* context);
void _SetContext(BLayoutContext* context);
BLayoutContext* context)