hit_test
bool hit_test(T x, T y) const
bool hit_test(int tx, int ty);
bool rasterizer_compound_aa<Clip>::hit_test(int tx, int ty)
bool hit_test(int tx, int ty);
bool rasterizer_scanline_aa<Clip>::hit_test(int tx, int ty)
bool hit_test(int tx, int ty);
bool rasterizer_scanline_aa_subpix<Clip>::hit_test(int tx, int ty)
if (hit_test(where, fBitmapRect.LeftTop()))
else if (hit_test(where, fBitmapRect.RightTop()))
else if (hit_test(where, fBitmapRect.LeftBottom()))
else if (hit_test(where, fBitmapRect.RightBottom()))
else if (hit_test(where, fBitmapRect.LeftTop(), fBitmapRect.RightTop()))
else if (hit_test(where, fBitmapRect.LeftTop(), fBitmapRect.LeftBottom()))
else if (hit_test(where, fBitmapRect.RightTop(), fBitmapRect.RightBottom()))
else if (hit_test(where, fBitmapRect.LeftBottom(), fBitmapRect.RightBottom()))