BLOCK_CHANGED_IN_PREVIOUS
or_block(block, BLOCK_CHANGED_IN_PREVIOUS);
gBlocks[0].current = BLOCK_CHANGED_IN_PREVIOUS;
or_block(block, BLOCK_CHANGED_IN_PREVIOUS);
gBlocks[1].current |= BLOCK_CHANGED_IN_PREVIOUS;
or_block(block, BLOCK_CHANGED_IN_PREVIOUS);
gBlocks[0].current = BLOCK_CHANGED_IN_PREVIOUS;
or_block(block, BLOCK_CHANGED_IN_PREVIOUS);
gBlocks[1].current |= BLOCK_CHANGED_IN_PREVIOUS;
or_block(block, BLOCK_CHANGED_IN_PREVIOUS);
gBlocks[1].current |= BLOCK_CHANGED_IN_PREVIOUS;