BLOCK_CHANGED_IN_MAIN
gBlocks[1].current |= BLOCK_CHANGED_IN_MAIN;
or_block(block, BLOCK_CHANGED_IN_MAIN);
gBlocks[2].current |= BLOCK_CHANGED_IN_MAIN;
or_block(block, BLOCK_CHANGED_IN_MAIN);
if ((gBlocks[0].current & BLOCK_CHANGED_IN_MAIN) != 0)
or_block(block, BLOCK_CHANGED_IN_MAIN);
or_block(block, BLOCK_CHANGED_IN_MAIN);
or_block(block, BLOCK_CHANGED_IN_MAIN);
gBlocks[0].current |= BLOCK_CHANGED_IN_MAIN;
or_block(block, BLOCK_CHANGED_IN_MAIN);
gBlocks[0].original |= BLOCK_CHANGED_IN_MAIN;