BLOCKABLE_SIGNALS
thread->sig_block_mask |= handler.sa_mask & BLOCKABLE_SIGNALS;
|= SIGNAL_TO_MASK(signal->Number()) & BLOCKABLE_SIGNALS;
thread->sig_block_mask |= *set & BLOCKABLE_SIGNALS;
thread->sig_block_mask = *set & BLOCKABLE_SIGNALS;
|| (SIGNAL_TO_MASK(signal) & ~BLOCKABLE_SIGNALS) != 0)
teamHandler.sa_mask &= BLOCKABLE_SIGNALS;
sigset_t requestedSignals = *set & BLOCKABLE_SIGNALS;
sigset_t mask = *_mask & BLOCKABLE_SIGNALS;
thread->sig_block_mask = mask & BLOCKABLE_SIGNALS;
= signalFrameData.context.uc_sigmask & BLOCKABLE_SIGNALS;