glutGameModeGet
GLUTAPI int GLUTAPIENTRY glutGameModeGet(GLenum mode);
if (glutGameModeGet(GLUT_GAME_MODE_ACTIVE) > 0)
{ "glutGameModeGet", (const GLUTproc) glutGameModeGet },
if (glutGameModeGet(GLUT_GAME_MODE_DISPLAY_CHANGED))
if (!glutGameModeGet(GLUT_GAME_MODE_POSSIBLE)) {
glutGameModeGet(GLUT_GAME_MODE_DISPLAY_CHANGED));
printf("\t" #pname " = %d\n", glutGameModeGet(pname));
if (!glutGameModeGet(GLUT_GAME_MODE_ACTIVE)) {