BJobStateListener
struct BJobStateListener;
BSupportKit::BJobStateListener&
BSupportKit::BJobStateListener& JobStateListener() const;
BSupportKit::BJobStateListener& fJobStateListener;
class BRequest : protected BSupportKit::BJobStateListener {
virtual ~BJobStateListener();
status_t AddStateListener(BJobStateListener* listener);
BJobStateListener* listener);
typedef BObjectList<BJobStateListener> StateListenerList;
class BPackageManager : protected BSupportKit::BJobStateListener {
class JobQueue : private BJobStateListener {
class JobStateListener : public BSupportKit::BJobStateListener {
class JobStateListener : public BSupportKit::BJobStateListener {
BJobStateListener listener;
BSupportKit::BJobStateListener& jobStateListener)
BSupportKit::BJobStateListener&
BJob::AddStateListener(BJobStateListener* listener)
BJob::RemoveStateListener(BJobStateListener* listener)
BJobStateListener::~BJobStateListener()
BJobStateListener* listener = fStateListeners.ItemAt(i);
BJobStateListener::JobStarted(BJob* job)
BJobStateListener::JobProgress(BJob* job)
BJobStateListener::JobSucceeded(BJob* job)
BJobStateListener::JobFailed(BJob* job)
BJobStateListener::JobAborted(BJob* job)
class JobStateListener : public BSupportKit::BJobStateListener {
using BSupportKit::BJobStateListener;