get_mouse_type
status_t get_mouse_type(int32* type); // deprecated
status_t get_mouse_type(const char* mouse_name, int32* type);
if (get_mouse_type(fDeviceRef.name, &fSettings.type) != B_OK)
if (get_mouse_type(name, &device->settings.type) != B_OK)
if(get_mouse_type(&mouseButtons) != B_OK) {
if (get_mouse_type(fName, &fSettings.type) != B_OK)
if (get_mouse_type(&numButtons) == B_OK) {