get_app_path
status_t get_app_path(team_id team, char *buffer);
status_t get_app_path(char *buffer);
status_t get_app_path(team_id team, char *buffer);
status_t get_app_path(char *buffer);
if (BPrivate::get_app_path(appPath) != B_OK
error = get_app_path(team, appFilePath);
return get_app_path(B_CURRENT_TEAM, buffer);
error = BPrivate::get_app_path(fTeam, fExecutablePath);
status_t status = get_app_path(path);
status_t error = get_app_path(path);
status_t error = get_app_path(path);
status_t error = get_app_path(path);
return ref_for(get_app_path().c_str());