BITMAP_RADIX
if (radix == BITMAP_RADIX) {
if (big_hint == BITMAP_RADIX)
uint32 radix = BITMAP_RADIX;
if (count <= (int32)BITMAP_RADIX) {
uint32 n = BITMAP_RADIX - count;
if (bmp->radix == BITMAP_RADIX)
uint32 n = slotIndex & (BITMAP_RADIX - 1);
bitmap_t mask = ((bitmap_t)-1 >> (BITMAP_RADIX - count - n))
leaf->big_hint = BITMAP_RADIX;
if (bmp->radix == BITMAP_RADIX)
if (count > BITMAP_RADIX) {