fVertical
if (fVertical) {
if (fVertical)
if (fVertical)
bool fVertical;
fVertical = TOP;
fVertical = BOTTOM;
fVertical = TOP;
fVertical = BOTTOM;
fVertical = TOP;
fVertical = BOTTOM;
fHorizontal = fVertical = NONE;
fVertical = NONE;
fBehavior._SetResizeCursor(fHorizontal, fVertical);
if (fVertical == NONE)
delta.x * fHorizontal, delta.y * fVertical));
delta.y * fVertical);
delta.y *= fVertical;
float moveY = fVertical == TOP ? delta.y : 0;
int8 fVertical;
fBehavior._SetBorderHighlights(fHorizontal, fVertical, false);
where, fHorizontal, fVertical));
if (horizontal != fHorizontal || vertical != fVertical) {
fBehavior._SetBorderHighlights(fHorizontal, fVertical, false);
fVertical = vertical;
fBehavior._SetBorderHighlights(fHorizontal, fVertical, true);
int8 fVertical;