BGradientLinear
class BGradientLinear;
friend class BGradientLinear;
class BGradientLinear : public BGradient {
BGradientLinear();
BGradientLinear(const BPoint& start,
BGradientLinear(float x1, float y1,
class BGradientLinear;
const BGradientLinear& fillGradient);
const BGradientLinear& fillGradient);
const BGradientLinear& fillGradient);
const BGradientLinear& fillGradient);
const BGradientLinear& fillGradient);
const BGradientLinear& fillGradient);
const BGradientLinear& fillGradient);
const BGradientLinear& fillGradient);
void _MakeGradient(BGradientLinear& gradient,
void _MakeGlossyGradient(BGradientLinear& gradient,
void _MakeButtonGradient(BGradientLinear& gradient,
class BGradientLinear;
BGradientLinear fillGradient;
BGradientLinear fillGradient;
BGradientLinear fillGradient;
BGradientLinear gradient;
BGradientLinear gradient;
FlatControlLook::_MakeGradient(BGradientLinear& gradient, const BRect& rect,
FlatControlLook::_MakeGlossyGradient(BGradientLinear& gradient, const BRect& rect,
FlatControlLook::_MakeButtonGradient(BGradientLinear& gradient, BRect& rect,
class BGradientLinear;
void _MakeGradient(BGradientLinear& gradient,
void _MakeGlossyGradient(BGradientLinear& gradient,
void _MakeButtonGradient(BGradientLinear& gradient,
BGradientLinear gradient;
BGradientLinear gradient;
BGradientLinear gradient;
BGradientLinear gradient;
BGradientLinear gradient;
BGradientLinear gradient;
BGradientLinear gradient;
BGradientLinear gradient(center - gradientOffset, center + gradientOffset);
BGradientLinear gradient;
BGradientLinear gradient;
BGradientLinear gradient;
BGradientLinear frameGradient;
BGradientLinear gradient;
BGradientLinear gradient;
BGradientLinear gradient;
return new (std::nothrow) BGradientLinear();
BGradientLinear* linear = (BGradientLinear*)gradient;
const BGradientLinear* linear = (BGradientLinear*)&gradient;
return new (std::nothrow) BGradientLinear();
BGradientLinear::BGradientLinear()
BGradientLinear::BGradientLinear(const BPoint& start, const BPoint& end)
BGradientLinear::BGradientLinear(float x1, float y1, float x2, float y2)
BGradientLinear::Start() const
BGradientLinear::SetStart(const BPoint& start)
BGradientLinear::SetStart(float x, float y)
BGradientLinear::End() const
BGradientLinear::SetEnd(const BPoint& end)
BGradientLinear::SetEnd(float x, float y)
BGradientLinear gradient;
BGradientLinear fillGradient;
BGradientLinear fillGradient;
BGradientLinear fillGradient;
BGradientLinear fillGradient;
BGradientLinear gradient;
BGradientLinear gradient;
const rgb_color& bevelColor, const BGradientLinear& fillGradient)
const BGradientLinear& fillGradient)
const BGradientLinear& fillGradient)
BGradientLinear gradient;
const rgb_color& bevelRightColor, const BGradientLinear& fillGradient)
BGradientLinear gradient;
const BGradientLinear& fillGradient)
BGradientLinear gradient;
const rgb_color& bevelBottomColor, const BGradientLinear& fillGradient)
BGradientLinear gradient;
const rgb_color& bevelColor, const BGradientLinear& fillGradient)
const BGradientLinear& fillGradient)
BGradientLinear gradient;
BGradientLinear gradient;
BGradientLinear gradient;
HaikuControlLook::_MakeGradient(BGradientLinear& gradient, const BRect& rect,
HaikuControlLook::_MakeGlossyGradient(BGradientLinear& gradient, const BRect& rect,
HaikuControlLook::_MakeButtonGradient(BGradientLinear& gradient, BRect& rect,
BGradientLinear bevelGradient;
BGradientLinear gradient;
BGradientLinear gradient;
BGradientLinear gradient(rect.LeftTop(), rect.RightBottom());
BGradientLinear gradient(B_ORIGIN,
BGradientLinear* linear = (BGradientLinear*) gradient;
BGradientLinear gradient;
BGradientLinear gradient;
BGradientLinear gradient;
const BGradientLinear* linearGradient
= dynamic_cast<const BGradientLinear*>(&gradient);
const BGradientLinear& gradient) const
const BGradientLinear& linearGradient
= (const BGradientLinear&) gradient;
const BGradientLinear& gradient) const;
class BGradientLinear;
const BGradientLinear* linear
= dynamic_cast<const BGradientLinear *>(&gradient);
gradient = new(std::nothrow) BGradientLinear(start, end);
BGradientLinear gradient(0, 0, frame.right, frame.bottom);
BGradientLinear gradient(0, 0, frame.right, frame.bottom);
BGradientLinear gradient(0, 0, frame.right, frame.bottom);
BGradientLinear gradient(0, 0, frame.right, frame.bottom);
BGradientLinear v(top, bot);
BGradientLinear lo(from, to);
BGradientLinear vo(top, bot);
BGradientLinear l(from, to);
BGradientLinear l(from, to);
BGradientLinear l(from, to);
BGradientLinear g[3];
BGradientLinear gradient;
BGradientLinear gradient;
BGradientLinear gradient(10.0, 20.0, 30.0, 40.0);