frame_type
virtual void GetFrameInsets(frame_type frameType,
void GetInsets(frame_type frameType,
virtual void GetFrameInsets(frame_type frameType,
BeControlLook::GetFrameInsets(frame_type frameType, uint32 flags, float& _left,
virtual void GetFrameInsets(frame_type frameType,
BControlLook::GetInsets(frame_type frameType, background_type backgroundType,
HaikuControlLook::GetFrameInsets(frame_type frameType, uint32 flags, float& _left,