fMinimumStatesToKeep
int32 fMinimumStatesToKeep;
while (!states.IsEmpty() && skippedStates < fMinimumStatesToKeep) {
fLocationInfo, fCleanupBefore, fMinimumStatesToKeep);
"", fLocationInfo, fCleanupBefore, fMinimumStatesToKeep);
int32 fMinimumStatesToKeep;