fLocationResolutionState
{ return fLocationResolutionState; }
status_t fLocationResolutionState;
{ return fLocationResolutionState; }
status_t fLocationResolutionState;
fLocationResolutionState = resolutionState;
fLocationResolutionState = resolutionState;
fLocationResolutionState(VALUE_NODE_UNRESOLVED),
if (fLocationResolutionState != B_OK)
return fLocationResolutionState;