float64
inline operator int32() const { float64 v; if (data < -1.0) v = -1.0; else if (data > 1.0) v = 1.0; else v = data; return (int32)(v * INT32_MAX); }
float64 data;
CONVERT(float64, uint8)
CONVERT(float64, int8)
CONVERT(float64, int16)
CONVERT(float64, int32)
CONVERT(float64, float32)