find_port
extern port_id find_port(const char *name);
fPort = find_port(fPortName);
port_id port = find_port(BT_USERLAND_PORT_NAME);
if (find_port(sName) >= 0) {
port_id pid = find_port(log_port_name);
if(B_NAME_NOT_FOUND == find_port(log_port_name)){
write_port(find_port("d:0:baron"), '_PTL', &message, sizeof(message));
fServerPort = find_port(kAuthenticationServerPortName);
port_id serverPort = find_port(kPortConnectionPortName);
gRequestPort = find_port(kRequestPortName);
gReplyPort = find_port(kReplyPortName);
port_id port = find_port(portName);
gRequestPort = find_port(kPortNameReq);
gReplyPort = find_port(kPortNameRpl);
sServerPort = find_port(SERVER_PORT_NAME);
port_id daemonPort = find_port(B_LAUNCH_DAEMON_PORT_NAME);
port_id rosterPort = find_port(B_REGISTRAR_PORT_NAME);
sMediaServerPort = find_port(MEDIA_SERVER_PORT_NAME);
sMediaAddonServerPort = find_port(MEDIA_ADDON_SERVER_PORT_NAME);
port_id port = find_port(MEDIA_SERVER_PORT_NAME);
fPort = find_port(SERVER_INPUT_PORT);
port_id serverport = find_port(SERVER_PORT_NAME);
port_id serverport = find_port(SERVER_PORT_NAME);
if (find_port(B_LAUNCH_DAEMON_PORT_NAME) >= 0) {
return find_port(name);
sLaunchDaemonPort = find_port(B_LAUNCH_DAEMON_PORT_NAME);
if (find_port(SERVER_PORT_NAME) >= B_OK)
port_id remotePort = find_port(portName);
port = find_port(kAppRunnerTeamPort);
port_id port = find_port("drawing_debugger_port");
port_id port = find_port("drawing_debugger_port");
_Port = find_port("ViewInputDevice");
port_id port = find_port("haiku-test:roster");
port = find_port(kPortName);
port_id commandPort = find_port(kFSShellCommandPort);