fWhich
icon_size fWhich;
fWhich(which),
name_for_state(fState), fWhich, fTimeout);
const char* fWhich;
fWhich(which),
name_for_state(fState), fWhich);
const char* fWhich;
fWhich(which),
name_for_state(fState), fWhich);
const char* fWhich;
fWhich(which),
switch (fWhich) {
if (fWhich != kRecentApplications) {
if (fWhich == kRecentAppDocuments) {
int32 fWhich;
int32 fWhich;
fWhich = which;
control.Connect(fWhich);
fWhich(which),
if (fWhich == 0)
else if (fWhich == 1)
else if (fWhich == 2)
switch(fWhich) {
int32 fWhich;
fWhich = (icon_size)data->GetInt32("_which", B_MINI_ICON);
fDeviceIcon = new BBitmap(BRect(BPoint(0, 0), be_control_look->ComposeIconSize(fWhich)),
result = data->AddInt32("_which", (int32)fWhich);
int32 iconHeight = fWhich;
be_control_look->ComposeIconSize(fWhich)), icon->ColorSpace());
fWhich = item->ColorWhich();
rgb_color color = ui_color(fWhich);
rgb_color color = fDefaultColors.GetColor(ui_color_name(fWhich),
rgb_color color = fPrevColors.GetColor(ui_color_name(fWhich), make_color(255, 0, 255));
color_which fWhich;