fWhere
int fWhere;
BPoint fWhere;
BPoint fWhere;
info_location fWhere;
BPoint fWhere;
rect.OffsetTo(fWhere);
int y = line - (int)fWhere.y;
BPoint fWhere;
(*it)->fWhere += offset;
int imageTop = line - static_cast<int>(band->fWhere.y -
int dataLeft = static_cast<int>(band->fWhere.x - fPrintRect.left);
fWhere = location;
return (fWhere & B_USE_ATTRIBUTES) != 0;
return (fWhere & B_USE_RESOURCES) != 0;
return fWhere;
fWhere = where;
_TrackDrag(fWhere);
fWhere = where;
if (fWhere.x > bounds.right)
scrollBy.x = fWhere.x - bounds.right;
else if (fWhere.x < bounds.left)
scrollBy.x = fWhere.x - bounds.left; // negative value
if (fWhere.y > bounds.bottom)
scrollBy.y = fWhere.y - bounds.bottom;
else if (fWhere.y < bounds.top)
scrollBy.y = fWhere.y - bounds.top; // negative value
fWhere = where;
if (region.Contains(fWhere))
_TrackMouse(fWhere, NULL);
ResetWindowFrame(fWhere);
fWhere = where;
BPoint fWhere;
fWhere = location;
return (fWhere & B_USE_ATTRIBUTES) != 0;
return (fWhere & B_USE_RESOURCES) != 0;
fWhere = where;
return fWhere;
fWhere(other->fWhere)
return fWhere;
BPoint fWhere;
info_location fWhere;