fWaitObjectGroups
return fWaitObjectGroups.BinarySearchByKey(key,
if (!fWaitObjectGroups.BinaryInsert(threadWaitObjectGroup,
fWaitObjectGroups(20),
if (!fWaitObjectGroups.BinaryInsert(waitObjectGroup,
return fWaitObjectGroups.CountItems();
return fWaitObjectGroups.ItemAt(index);
return fWaitObjectGroups.BinarySearchByKey(key,
return fWaitObjectGroups.CountItems();
return fWaitObjectGroups.ItemAt(index);
WaitObjectGroupList fWaitObjectGroups;
ThreadWaitObjectGroupList fWaitObjectGroups;
if (!fWaitObjectGroups.BinaryInsert(group,
return fWaitObjectGroups.ItemAt(index);
WaitObjectGroupList fWaitObjectGroups;
return fWaitObjectGroups.CountItems();