fVideoFrame
fVideoFrame = frame;
virtual BRect VideoFrame() const { return fVideoFrame; };
BRect fVideoFrame;
fVideoFrame = frame;
BRect fVideoFrame;
virtual BRect VideoFrame() const { return fVideoFrame; };
fVideoFrame = frame;
fVideoFrame = BRect(0,0,-1,-1);
BRect fVideoFrame;
fVideoFrame(),
virtual BRect VideoFrame() const { return fVideoFrame; };
BRect fVideoFrame;
fVideoFrame = BRect(0, 0, Sensor()->MaxWidth()-1, Sensor()->MaxHeight()-1);
SetVideoFrame(fVideoFrame);
fVideoFrame = rect;
fVideoFrame = rect;
fVideoFrame, &key, B_FOLLOW_ALL,
FillRect(fVideoFrame, B_SOLID_LOW);
FillRect(fVideoFrame);
SetViewOverlay(bitmap, bitmap->Bounds(), fVideoFrame,
Invalidate(fVideoFrame | fSubtitleFrame);
&& fVideoFrame.Intersects(fSubtitleFrame)) {
Invalidate(fVideoFrame);
fVideoFrame(Bounds()),
if (fVideoFrame == frame)
BRegion invalid(fVideoFrame | frame);
fVideoFrame = frame;
fSubtitleBitmap->SetVideoBounds(fVideoFrame.OffsetToCopy(B_ORIGIN));
DrawBitmapAsync(bitmap, bitmap->Bounds(), fVideoFrame, options);
offset.x = (fVideoFrame.left + fVideoFrame.right
offset.y = min_c(fSubtitleMaxButtom, fVideoFrame.bottom)
float centeredOffset = (fVideoFrame.bottom + fSubtitleMaxButtom
outSideVideoRegion.Exclude(fVideoFrame);
FillRect(fVideoFrame & updateRect, B_SOLID_LOW);
BRect fVideoFrame;