fUnpackedScanline
fTextRenderer(fSubpixRenderer, fRenderer, fRendererBin, fUnpackedScanline,
agg::render_scanlines(fRasterizer, fUnpackedScanline, gradientRenderer);
#define fUnpackedScanline fInternal.fUnpackedScanline
fUnpackedScanline(),
scanline_unpacked_type fUnpackedScanline;
aggInterface.fUnpackedScanline,
aggInterface.fUnpackedScanline,