fTypeHandler
fTypeHandler(NULL),
fTypeHandler(other.fTypeHandler),
if (fTypeHandler != NULL)
fTypeHandler->ReleaseReference();
SetTypeHandler(other.fTypeHandler);
if (fTypeHandler != NULL)
fTypeHandler->ReleaseReference();
fTypeHandler = handler;
if (fTypeHandler != NULL)
fTypeHandler->AcquireReference();
{ return fTypeHandler; }
TypeHandler* fTypeHandler;
if (fTypeHandler != NULL)
fTypeHandler->ReleaseReference();
fTypeHandler->AcquireReference();
fTypeHandler = handler;
TypeHandler* fTypeHandler;
fTypeHandler(NULL),
if (fTypeHandler != NULL)
fTypeHandler->ReleaseReference();
return fTypeHandler;
if (fTypeHandler != NULL)
fTypeHandler->ReleaseReference();
fTypeHandler = handler;
if (fTypeHandler != NULL)
fTypeHandler->AcquireReference();
TypeHandler* fTypeHandler;