fTypeConstant
uint32 fTypeConstant;
return fTypeConstant;
uint32 fTypeConstant;
return fTypeConstant;
uint32 fTypeConstant;
fTypeConstant(typeConstant),
return fTypeConstant;
return BVariant::SizeOfType(fTypeConstant);
fName.SetTo(UiUtils::TypeCodeToString(fTypeConstant));