fTransformedBuffers
for (int32 index = fTransformedBuffers.CountItems() - 1; index >= 0;
delete[] fTransformedBuffers.ItemAt(index);
for (int32 index = fTransformedBuffers.CountItems() - 1; index >= 0;
delete[] fTransformedBuffers.ItemAt(index);
fTransformedBuffers.MakeEmpty();
fTransformedBuffers.AddItem(transformedData);
BObjectList<char> fTransformedBuffers;