fThreadModel
fThreadModel(NULL),
if (model == fThreadModel)
if (fThreadModel != NULL) {
fThreadModel = model;
if (fThreadModel != NULL) {
*data = new(std::nothrow) ThreadActivityData(fThreadModel, timeType);
ThreadModel* fThreadModel;
delete fThreadModel;
fThreadModel = model;
fWaitObjectsPage->SetModel(fThreadModel);
fActivityPage->SetModel(fThreadModel);
fThreadModel(NULL),
delete fThreadModel;
ThreadModel* fThreadModel;
if (fThreadModel->AddWaitObjectGroup(waitObjects, i, k) == NULL)
fThreadModel->AddSchedulingEvent(header);
delete fThreadModel;
if (fThreadModel == NULL || fLoading)
ThreadModel* model = fThreadModel;
fThreadModel = NULL;
delete fThreadModel;
fThreadModel = NULL;
fThreadModel = new(std::nothrow) ThreadModel(fModel, fThread);
if (fThreadModel == NULL)
ThreadModel* fThreadModel;