fThreadID
{ return fThreadID; }
{ return fThreadID < 0; }
thread_id fThreadID;
thread_id fThreadID;
if (fThreadID >= B_OK)
wait_for_thread(fThreadID, &err);
fThreadID = B_ERROR;
fThreadID(B_ERROR),
fThreadID = spawn_thread(poll_usb_device, name, 104, this);
if (fThreadID >= B_OK) {
resume_thread(fThreadID);
status = fThreadID;
thread_id fThreadID;
fThreadID(thread),
message->AddInt32("thread", fThreadID);
thread_id fThreadID;
if (get_thread_info(fThreadID, &info) == B_OK) {
get_thread_info(fThreadID, &fThreadInfo);
if (get_thread_info(fThreadID, &threadInfo) == B_OK)
thread_id fThreadID;
fThreadID(-1),
if (fThreadID > 0) {
fThreadID = spawn_thread(_ListenThread, "SDP server thread", B_NORMAL_PRIORITY, this);
if (fThreadID < 0) {
return fThreadID;
return resume_thread(fThreadID);
if (fThreadID > 0) {
wait_for_thread(fThreadID, &threadReturnStatus);
fThreadID = -1;
thread_id fThreadID;
fThreadID = spawn_kernel_thread(&_ThreadEntry, name, priority, this);
if (fThreadID < 0)
return fThreadID;
resume_thread(fThreadID);
thread_id thread = fThreadID;
fThreadID = -1;
fThreadID(-1),
fThreadID(threadID),
Thread* newThread = Thread::Get(fThreadID);