fTextBody
BTextMailComponent* fTextBody;
if (fTextBody != NULL)
header << fTextBody->Text() << '\n';
if (component == fTextBody || component == NULL)
if (fTextBody == NULL) {
fTextBody = new BTextMailComponent;
AddComponent(fTextBody);
fTextBody->SetText(text);
if (fTextBody == NULL)
fTextBody = _RetrieveTextBody(fBody);
return fTextBody;
return fTextBody->Text();
if (fTextBody != NULL) {
fTextBody = body;
AddComponent(fTextBody);