fTeamWindowMessenger
fTeamWindowMessenger(NULL),
delete fTeamWindowMessenger;
fTeamWindowMessenger = new BMessenger(fTeamWindow);
if (fTeamWindowMessenger && fTeamWindowMessenger->LockTarget())
BMessenger* fTeamWindowMessenger;
fTeamWindowMessenger.SendMessage(MSG_LOCATE_SOURCE_IF_NEEDED);
BMessenger fTeamWindowMessenger;