fSymbolCount
int32 upper = fSymbolCount;
if (lower == fSymbolCount)
fSymbolCount = symbols.CountItems();
fSymbols = new(std::nothrow) Symbol*[fSymbolCount];
for (int32 i = fSymbolCount - 1; i >= 0 ; i--)
std::sort(fSymbols, fSymbols + fSymbolCount, SymbolComparator());
for (int32 i = 0; i < fSymbolCount; i++)
return fSymbolCount;
int32 fSymbolCount;
if (++iterator >= fSymbolCount)
fSymbolCount = sectionHeader->sh_size / sizeof(elf_sym);
fSymbolCount = 0;
NULL, &fSymbolCount, NULL, &fStringTableSize, NULL);
fSymbolTable = new(std::nothrow) elf_sym[fSymbolCount];
fSymbolTable, &fSymbolCount, fStringTable, &fStringTableSize,
fSymbolCount = 0;
&fSymbolCount, NULL, &fStringTableSize, NULL);
fSymbolTable = new(std::nothrow) elf_sym[fSymbolCount];
fSymbolTable, &fSymbolCount, fStringTable, &fStringTableSize, NULL);
fSymbolCount(0),
for (int32 i = 0; i < fSymbolCount; i++) {
int32 fSymbolCount;
int32 fSymbolCount;
fSymbolCount(symbolCount),
for (int32 i = 0; i < fSymbolCount; i++) {
if (++iterator >= fSymbolCount)
fSymbolCount(0),
fSymbolCount = symbolCount;
uint32 SymbolCount() const { return fSymbolCount; }
uint32 fSymbolCount;
fSymbolCount(symbolCount),
if (fSymbolCount == kGetSymbolCountFromHash) {
fSymbolCount = Get(symbolCount);
for (; index < fSymbolCount;
uint32 fSymbolCount;
fSymbolCount(0),
return fSymbolCount;
fSymbolCount = symbolCount;
fSymbolCount = 0;
uint32 fSymbolCount;