fStackFrame
StackFrame* fStackFrame;
StackFrame* fStackFrame;
if (fSourceView->fStackFrame == NULL)
FunctionInstance* instance = fSourceView->fStackFrame->Function();
fStackFrame(NULL),
if (fStackFrame == NULL)
FunctionInstance* instance = fStackFrame->Function();
if (stackFrame == fStackFrame)
if (fStackFrame != NULL) {
fStackFrame->ReleaseReference();
fStackFrame = stackFrame;
if (fStackFrame != NULL)
fStackFrame->AcquireReference();
fMarkerManager->SetStackFrame(fStackFrame);
fMarkerView->SetStackFrame(fStackFrame);
if (fStackFrame != NULL)
ScrollToAddress(fStackFrame->InstructionPointer());
if (fStackFrame != NULL)
ScrollToAddress(fStackFrame->InstructionPointer());
StackFrame* fStackFrame;
fStackFrame(NULL),
fStackFrame = stackFrame;
line, isTopFrame, frame == fStackFrame);
StackFrame* fStackFrame;
fStackFrame(NULL),
if (thread == fThread && stackFrame == fStackFrame)
if (fStackFrame != NULL)
fStackFrame->ReleaseReference();
fStackFrame = stackFrame;
if (fStackFrame != NULL)
fStackFrame->AcquireReference();
fVariableTableModel->SetStackFrame(fThread, fStackFrame);
if (fThread != NULL && fStackFrame != NULL) {
fStackFrame->GetCpuState(), value);
fStackFrame, fThread);
fListener->ExpressionEvaluationRequested(info, fStackFrame,
FunctionID* functionID = fStackFrame->Function()
fListener->ValueNodeValueRequested(fStackFrame != NULL
? fStackFrame->GetCpuState() : NULL, container, valueNode);
if (fThread == NULL || fStackFrame == NULL
|| fStackFrame->Function() == NULL) {
FunctionID* functionID = fStackFrame->Function()->GetFunctionID();
if (fThread == NULL || fStackFrame == NULL
|| fStackFrame->Function() == NULL) {
FunctionID* functionID = fStackFrame->Function()->GetFunctionID();
FunctionInstance* function = fStackFrame->Function();
FunctionID* id = fStackFrame->Function()->GetFunctionID();
FunctionInstance* instance = fStackFrame->Function();
fListener->ExpressionEvaluationRequested(info, fStackFrame, fThread);
FunctionID* functionID = fStackFrame->Function()
StackFrame* fStackFrame;
fStackFrame(NULL),
fStackFrame = stackFrame;
if (fStackFrame == NULL)
if (fStackFrame != NULL && fAddFrameNodes) {
for (int32 i = 0; Variable* variable = fStackFrame->ParameterAt(i);
= fStackFrame->LocalVariableAt(i); i++) {