fSettingsLoaded
if (fSettingsLoaded)
fSettingsLoaded = true;
bool fSettingsLoaded;
fSettingsLoaded(false),
if (!fPersistent || fSettingsLoaded)
fSettingsLoaded = true;
bool fSettingsLoaded;
if (fSettingsLoaded)
if (fSettingsLoaded)
fSettingsLoaded = true;
bool fSettingsLoaded;