fServerInfo
fServerInfo(serverInfo),
if (fServerInfo)
fServerInfo->AcquireReference();
if (fServerInfo)
fServerInfo->ReleaseReference();
if (!fServerInfo)
const char* connectionMethod = fServerInfo->GetConnectionMethod();
status_t error = fServerInfo->GetAddress().GetString(&server, false);
ExtendedServerInfo* fServerInfo;
fServerInfo(serverInfo),
if (fServerInfo)
fServerInfo->AcquireReference();
if (fServerInfo)
fServerInfo->ReleaseReference();
fServerInfo);
ExtendedServerInfo* fServerInfo;
error = fServerInfo->SetTo(&request->serverInfo);
fServerManager->_ServerUpdated(fServerInfo);
fServerManager->_ServerAdded(fServerInfo);
ExtendedServerInfo* fServerInfo;
fServerInfo(serverInfo),
if (fServerInfo)
fServerInfo->AcquireReference();
fServerManager->_UpdatingServerFailed(fServerInfo);
fServerManager->_AddingServerFailed(fServerInfo);
if (fServerInfo)
fServerInfo->ReleaseReference();
sockaddr_in addr = fServerInfo->GetAddress().GetAddress();
fServerInfo, GetRootID());
int32 count = fServerInfo->CountShares();
ExtendedShareInfo* shareInfo = fServerInfo->ShareInfoAt(i);
fServerInfo(serverInfo),
fServerInfo->AcquireReference();
fConnectionProvider, fServerInfo, shareInfo);
if (fServerInfo)
fServerInfo->ReleaseReference();
return fServerInfo->GetAddress();
fServerInfo->ReleaseReference();
fServerInfo = serverInfo;
fServerInfo->AcquireReference();
BReference<ExtendedServerInfo> newReference(fServerInfo);
ExtendedServerInfo* fServerInfo;
fServerInfo(serverInfo),
if (fServerInfo)
fServerInfo->AcquireReference();
if (fServerInfo)
fServerInfo->ReleaseReference();
BReference<ExtendedServerInfo> serverInfoReference(fServerInfo);
ExtendedServerInfo* serverInfo = fServerInfo;
ExtendedServerInfo* fServerInfo;
request.serverInfo = fServerInfo;
ServerInfo fServerInfo;