fScreen
BPrivate::BPrivateScreen* fScreen;
fScreen(NULL),
_FreeLines(fScreen, fHeight);
fScreen = lines;
_FreeLines(fScreen, fHeight);
_FreeLines(fScreen, fHeight);
fScreen = screen;
std::swap(fScreen[_LineIndex(i)],
fScreen[_LineIndex(i + numLines)]);
fScreen[lineToDrop]->Clear(fAttributes, fWidth);
std::swap(fScreen[lineToDrop], fScreen[lineToKeep]);
fScreen[lineToDrop]->Clear(fAttributes, fWidth);
std::swap(fScreen[lineToDrop], fScreen[lineToKeep]);
fScreen = _AllocateLines(width, height);
if (fScreen == NULL)
fScreen[i]->Clear();
: fScreen[_LineIndex(i)];
return fScreen[_LineIndex(index)];
TerminalLine** fScreen;
std::swap(fScreen, fAlternateScreen);
if (fScreen != NULL)
return fScreen->WaitForRetrace(timeout);
if (fScreen != NULL)
return fScreen->IndexForColor(red, green, blue, alpha);
if (fScreen != NULL)
return fScreen->ColorForIndex(index);
if (fScreen != NULL)
return fScreen->InvertIndex(index);
if (fScreen != NULL)
return fScreen->ColorMap();
if (fScreen != NULL)
return fScreen->GetBitmap(_bitmap, drawCursor, bounds);
if (fScreen != NULL)
return fScreen->ReadBitmap(bitmap, drawCursor, bounds);
if (fScreen != NULL)
return fScreen->DesktopColor(B_CURRENT_WORKSPACE_INDEX);
if (fScreen != NULL)
return fScreen->DesktopColor(workspace);
if (fScreen != NULL)
fScreen->SetDesktopColor(color, B_CURRENT_WORKSPACE_INDEX, stick);
if (fScreen != NULL)
fScreen->SetDesktopColor(color, workspace, stick);
if (fScreen != NULL)
return fScreen->ProposeMode(target, low, high);
if (fScreen != NULL)
return fScreen->GetModeList(_modeList, _count);
if (fScreen != NULL)
fScreen = BPrivateScreen::Get(id.id);
return fScreen->GetMode(B_CURRENT_WORKSPACE_INDEX, mode);
if (fScreen != NULL)
return fScreen->GetMode(workspace, mode);
if (fScreen != NULL)
return fScreen->SetMode(B_CURRENT_WORKSPACE_INDEX, mode, makeDefault);
if (fScreen != NULL)
return fScreen->SetMode(workspace, mode, makeDefault);
if (fScreen != NULL)
return fScreen->GetDeviceInfo(info);
if (fScreen != NULL)
return fScreen->GetMonitorInfo(info);
if (fScreen != NULL)
fScreen = BPrivateScreen::Get(window);
return fScreen->GetPixelClockLimits(mode, _low, _high);
if (fScreen != NULL)
return fScreen->GetTimingConstraints(constraints);
if (fScreen != NULL)
return fScreen->SetDPMS(dpmsState);
if (fScreen != NULL)
return fScreen->DPMSState();
if (fScreen != NULL)
return fScreen->DPMSCapabilites();
if (fScreen != NULL)
return fScreen->GetBrightness(brightness);
if (fScreen != NULL)
return fScreen->SetBrightness(brightness);
BPrivateScreen::Put(fScreen);
return fScreen;
return fScreen != NULL && fScreen->IsValid();
if (fScreen != NULL) {
BPrivateScreen* screen = BPrivateScreen::GetNext(fScreen);
fScreen = screen;
if (fScreen != NULL)
return fScreen->ColorSpace();
if (fScreen != NULL)
return fScreen->Frame();
if (fScreen != NULL) {
screen_id id = { fScreen->ID() };
Screen* fScreen;
fManager.ScreenChanged(fScreen);
fScreen = screen;
return fScreen;
fScreen(NULL),
const ::Screen* fScreen;
fScreen(B_MAIN_SCREEN_ID),
fFrame = fScreen.Frame();
frame = fScreen.Frame();
BScreen fScreen;