fSchedulingStates
if (!fSchedulingStates.AddItem(compactState)) {
int32 index = fSchedulingStates.BinarySearchIndexByKey(eventTime,
return fSchedulingStates.ItemAt(index);
return index > 0 ? fSchedulingStates.ItemAt(index - 1) : NULL;
= fSchedulingStates.ItemAt(i); i++) {
SchedulingStateList fSchedulingStates;