fSaver
BScreenSaver* ScreenSaver() const { return fSaver; };
BScreenSaver* fSaver;
fSaver->SetQueueNumber(fQueueNumberSlider->Value());
fSaver->SetPolyPoints(fPolyNumberSlider->Value());
fSaver->SetQueueDepth(fQueueDepthSlider->Value());
fSaver->SetColor(color);
SpiderSaver* fSaver;
fSaver = instantiate(&state, fAddonImage);
if (fSaver == NULL) {
} else if (fSaver->InitCheck() != B_OK) {
strerror(fSaver->InitCheck()));
delete fSaver;
fSaver = NULL;
bigtime_t tick = fSaver != NULL ? fSaver->TickSize() : tickBase;
tick = fSaver != NULL ? fSaver->TickSize() : tickBase;
} else if (fSaver != NULL) {
if (fSaver->LoopOnCount() && frame >= fSaver->LoopOnCount()) {
snoozeCount = fSaver->LoopOffCount();
fSaver->DirectDraw(frame);
fSaver->Draw(fView, frame);
if (fSaver != NULL)
fSaver->StopSaver();
fSaver(NULL),
if (fSaver != NULL)
fSaver->StopSaver();