fRootPath
fs->fPath = locs->fRootPath;
locs->fRootPath = NULL;
fPath = locs->fLocations[i].fRootPath;
locs->fLocations[i].fRootPath = NULL;
if (fRootPath != NULL) {
for (uint32 i = 0; fRootPath[i] != NULL; i++)
free(const_cast<char*>(fRootPath[i]));
delete[] fRootPath;
if (fRootPath != NULL) {
for (uint32 i = 0; fRootPath[i] != NULL; i++)
free(const_cast<char*>(fRootPath[i]));
delete[] fRootPath;
locs->fRootPath = _GetPath(stream);
locs->fLocations[i].fRootPath = _GetPath(stream);
const char** fRootPath;
const char** fRootPath;
free(fRootPath);
fRootPath = (char*)malloc(len + 1);
if (!fRootPath)
memcpy(fRootPath, options, len);
fRootPath[len] = '\0';
free(fRootPath);
const char* RootPath() const { return fRootPath; }
char* fRootPath;