fResultCount
uint32 fResultCount;
fResults[fResultCount].offset = offset;
fResults[fResultCount].count = 0;
fResults[fResultCount].partial_begin = partialBegin;
fResults[fResultCount].partial_end = partialEnd;
fResultCount++;
struct result_t& result = fResults[fResultCount - 1];
if (resultIndex >= fResultCount)
for (uint32 i = 0; i < fResultCount; i++) {